ShareDeck

15
3h 5m
13.0w
30 / 30fps
LCD
Configuration
Graphics preset default
Screen refresh rate 60fps
Framerate limit 30fps
Average framerate 30fps
Tdp limit none
resolution 1280 x 800
System
Proton version 7.0-5
Steamos version 3.4

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Note
I tinkered with this for a long time and came to the conclusion that the smoothest way to play the game on Deck (and with the longest battery life) is as follows:
  • Default settings to begin with (leave the advanced graphics preset on recommended/low)
  • Change scaling mode to FSR 2 Quality Mode
  • Turn off Film Grain and Chromatic Aberration
  • Uncap the FPS limit in game and use the 30 FPS cap in Steam's Quick Access Menu instead. This will enable you to more easily increase the limit if you choose to during less hefty sections of the game and appears to have better frame pacing.
  • Beyond that, I recommend using CryoByte33's CryoUtilities to change the RAM swap file size to 16GB with a swappiness of 1. I also changed my VRAM to 4GB. These are both simple but optional tweaks that may yield extra performance.
If you liked this report, give it a like! I strive to test for a long time on all my reports before publishing them to find the best balance between performance and battery.
Keebz
Playtime: 2h / 11h
3
2h 0m
20.0w
30fps
LCD
Configuration
Graphics preset medium
Screen refresh rate 60fps
Framerate limit none
Average framerate 30fps
Tdp limit none
resolution 1280 x 800
System
Proton version 7.0-5
Steamos version 3.4

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Note
At the time of this post (early access). These are settings to play at a smooth and enjoyable framerate. keep in mind, there are some stutters which are missing some shader cache which at that point. We have to wait for a patch. The patch is out and so is the shader cache. This game is also very demanding so be ready to chew on battery very quickly.

Game settings are set to Custom.
  • Effects: High (setting this to Low will help a bit. But, will reduce some effects significantly)
  • Material: Ultra (don't see much of a performance loss when set to Medium or let alone, Ultra)
  • Fog: Medium (the difference isn't noticeable, though, gains some frames. It can be pushed to Medium)
  • Sky: Low (same as fog)
  • Foliage: Low (keep this low at all costs, this will ruin frames!)
  • Post-Processing: Medium (can be pushed to Medium, doesn't affect much on performance)
  • Shadow: High (shadow is already fine at low. Although, for some reason, it doesn't affect much on frames. Can be pushed to High or Ultra.)
  • Texture: Medium (can be pushed to medium but, to keep at a stable 30 or 40. Best to leave this at low)
  • View Distance: Low (same reason as Foliage)
  • Population: Medium (seems like fewer people show up, but does help with frames. Keep this at Low)


The game is locked at 30.
vSync: on
FSR 2: Balance
Sharpness: 0.35 (personal preference)
Motion blur: on (personal preference)
Depth of Field: on (personal preference)
Chromatic Aberration: on (personal preference)
Film Gain: on (personal preference)

TDP: unchecked
GPU Clock: unchecked
Half-Rate Shading: unchecked (can be checked but will introduce some graphical problems)

Last edit: 2/15/23 (Patch update)
Herolies
Playtime: - / 79h
(last edit: about 1 year ago)
1
2h 3m
19.5w
30 / 30fps
LCD
Configuration
Graphics preset medium
Screen refresh rate 60fps
Framerate limit 30fps
Average framerate 30fps
Tdp limit none
resolution 1280 x 800
System
Proton version 7.0-5
Steamos version 3.4

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Note
All medium presets
Ricky.Stehouwer
Playtime: - / -
-
1h 36m
25.0w
30 / 30fps
LCD
Configuration
Graphics preset default
Screen refresh rate 60fps
Framerate limit 30fps
Average framerate 30fps
Tdp limit 10w
resolution 1280 x 800
System
Proton version 7.0-5
Steamos version 3.4

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Note
Game settings

AMD FSR 2.0 QUALITY in game= 0.2
ANTI-ALIASING:TAA-low
DEPTH OF FIELD:off
EFFECT QUALITY:low
MATERIAL QUALITY:high
FOG QUALITY:medium
SKY QUALITY:low
FOLIAGE QUALITY:medium
POST PROCESSING QUALITY:medium
SHADOW QUALITY:medium
TEXTURE QUALITY:medium
VIEW DISTANCE QUALITY:medium
POPULATION QUALITY:medium


snape
Playtime: - / -